Classes roughly represent your character’s profession or calling. There are 4 classes, each with 3 specializations for 12 in total. Each class and specialization has a focus towards a particular character fantasy or archetype, but you additionally customize and specialize your character through your character background, selected skills, attributes, weapon proficiencies, learned combat styles, and psychic powers.

The Agent
Agents are highly trained and talented individuals, able utilize a wide variety of gadgetry and tools and adapt to many different situations. They are counted on whenever a high level of skill is required or when direct conflict is to be avoided. Many work as assassins, hackers, getaway drivers, spies, and thieves. They are extremely mobile in battle and are able to skillfully use their surroundings to their advantage.
Specializations: Assassin, Hijacker, Spy
The Esper
All creatures have psychic energy, but only espers are able to properly harness and grow this inner power. Their psychic powers can take shape in many different ways, reading and altering minds, propelling objects through telekinesis, shaping the elements, and much, much more. Each esper cultivates their own unique set of powers. They can be found all throughout society, working as enforcers, bounty hunters, detectives, medics, or moles stealing secrets. They typically train at an Esper League Academy or with a private tutor licensed by the organization. A few train in secret, hiding their powers and obscuring their psychic energy.
Specializations: Adept, Clairvoyant, Null


The Mercenary
Mercenaries are combat powerhouses who lend their deadly abilities to others. They typically gain their experience within police forces, private security, and the military. They are proficient with an extremely wide variety of weaponry, making them adaptable to nearly any combat scenario. Due to their continuous exposure to conflict they are also highly resilient, able to withstand much more stress and pain than the average combatant.
Specializations: Commander, Heavy, Scrapper
The Occultist
Unlike espers who harness their own inner power, occultists reach outward. They channel their powers through a foci, an item holding special significance to the occultist, something highly personal and spiritually meaningful. Their powers grow with their belief and faith. Performing certain habits, spells, or rituals help them to access their powers. Some occultists are completely oblivious to their own psychic abilities, chalking up their psychic manifestations to divine intervention or supernatural interference. Most are religious leaders, while others are simply normal people with strong superstitions.
Specializations: Exorcist, Ki Master, Spieler
